Date: May 14, 2018
“Everybody knows Myst. It’s the one with the island and the puzzles. But the story neither starts nor ends there. We trace nearly 30 years of developer Cyan’s history from its humble beginnings into a garage and through the rise and fall of one of gaming’s greatest success stories.”
I played Riven, only…a very hard game.
In fact, I don’t believe I even own that copy anymore…I traded it in, likely.
I always thought the created world was neat, though…It just got mind numbing boring, wandering around at all the same places…randomly messing around with all the things you could alter, attempting to get any sort of foothold onto what was going on.